Help!
Wednesday, 08 September 2010
ShugenDo - Free Fighting Engine
 
Home

Support sakirsoft.com in making a small donation:
Main Menu
Home
Downloads
Donations
Screenshots
Forum
IRC Chat Room
Videos
FAQ
About
Thanks
Google
Login Form





Lost Password?
Syndicate
We have 12 guests online
Next Beta on 12.04.09
Sunday, 05 April 2009
Okay the next beta will be delayed to next week.
I did a lot fixes but most of them are long time bugs which are more engine related

Here a list of what is fixed right now.

-Finaly mugen blending mode works like it should. You can specify vaiable srcAlpha and dstAlpha.
-the ASxxxDxxx param in air files are corretly readen out now.
-The kid voice problem is solved( high pitched sound )
-ProjHitAnim, ProjRemAnim and ProjCancelAnim are supported now.
-Proj x_vel and y_vel are taken in account now.
-completed teammode trigger parsing.
-fixed helper stuck problem
-fixed proj hitdef p1state problem
-Target of a projectile are added to the players target list
-HitVel controller fix
-PalNo trigger returns the index of the selected pal now.

Until next week this list will get longer and will provide you more compatibilty.
 
Beta Build 244
Sunday, 29 March 2009
Today another Beta Build with alot of fixes again.
Thanks again for your bug reports which helped my to find and fiy the bugs.

To improve ShugenDo i need some bug report writers.
Please test ShugenDo and report bugs.

Btw a nice stage converter can be found here.
http://www.sakirsoft.com/cms/index.php?option=com_content&task=blogcategory&id=3&Itemid=16


ChangeLog
Quote
222->244
-Added TargetBind Flag
-IsBound flag is set correct now
-rewrote pushing behaviour
-better faulty air file handling
-movehit preist flags is evaluted correct now
-numtarget counts the target of the root
-images are flipping respective to their axis position
-changed movehit, movecontact and MoveGuarded increase behavior
-fixed MoveHitReset controller
-fixed helper redirection
-PlayerPush is only for the current player  and not for all
-enemy(0) is will find the first enemy like "enemy" or enemy(-1)
-Added new buffered loggin system
-fixed explod pos = back facing bug
-added range pram to player power and lifebars
-added sissiros rect
-INTEL GMA950 gfx chips are supported now. ShugenDo meets the Eeepc
-fixed explod pos handling
-implmented more AsserSpecial flags
   -noBarDisplay
   -NoBg
   -NoFg
   -timerfreez
   -noshadow
   -invisible
-fixed Explod facing handling
 
Next Beta Build next week
Sunday, 22 March 2009

The next beta build will be next week.

In the mean time here a compatiblity video of the current beta build 222

 
<< Start < Prev 1 2 3 4 5 6 7 8 9 10 Next > End >>

Results 21 - 24 of 55

Top!